A string naming an Objective-C class or a pointer to an Objective-C foreign object.
A string naming the method to invoke.
Arguments to the method.
The function invoke
is used to call Objective-C instance and class methods. If class-or-object-pointer is a string, then it must name an Objective-C class and the class method named method in that class is called. Otherwise class-or-object-pointer should be a foreign pointer to an Objective-C object or class and the appropriate instance or class method named method is invoked. The value of method should be a concatenation of the message name and its argument names, including the colons, for example "setWidth:height:"
.
Each argument in args is converted to an appropriate FLI Objective-C value and is passed in order to the method. This conversion is done based on the signature of the method as follows:
If the argument is a vector of four elements of the form #(
x
y
width
height)
, the x, y, width and height are used to form the rectangle. Otherwise it is assumed to be a foreign pointer to a ns-rect nd is copied.
If the argument is a vector of two elements of the form #(
width
height)
, the width and height are used to form the size. Otherwise it is assumed to be a foreign pointer to a ns-size and is copied.
If the argument is a vector of two elements of the form #(
x
y)
, the x and y are used to form the point. Otherwise it is assumed to be a foreign pointer to a ns-point and is copied.
If the argument is a cons of the form (
location .
length)
, the location and length are used to form the range. Otherwise it is assumed to be a foreign pointer to a ns-range object and is copied.
The argument should be a foreign pointer to the appropriate struct object and is copied.
If the argument is nil
then NO
is passed, if the argument is t
then YES
is passed. Otherwise the argument must be an integer (due to a limitation in the Objective-C type system, this case cannot be distinguished from the signed char
type).
If the argument is a string then it is converted to a newly allocated Objective-C NSString
object which is released when the function returns.
If the argument is a vector then it is recursively converted to a newly allocated Objective-C NSArray
object which is released when the function returns.
If the argument is nil
then a null pointer is passed.
Otherwise the argument should be a foreign pointer to an Objective-C object of the appropriate class.
The argument is coerced to an Objective-C class pointer as if by coerce-to-objc-class. In particular, this allows strings to be passed as class arguments.
If the argument is a string then it is converted to a newly allocated foreign string which is freed when the function returns.
Otherwise the argument should be a foreign pointer.
The argument should be a foreign pointer to a struct whose type is defined by define-objc-struct with :foreign-name
structname.
other integer and pointer types
All other integer and pointer types are converted using the normal FLI rules.
When the method returns, its value is converted according to its type:
A vector of four elements of the form #(
x
y
width
height)
is created containing the rectangle.
A vector of two elements of the form #(
width
height)
is created containing the size.
A vector of two elements of the form #(
x
y)
is created containing the point.
A cons of the form (
location .
length)
is created containing the range.
Other structures cannot be returned by value using invoke. See invoke-into for how to handle these types.
If the value is NO
then 0
is returned, otherwise 1
is returned. See also invoke-bool.
An object of type objc-object-pointer is returned.
The value is converted to a string and returned.
other integer and pointer types
All other integer and pointer types are converted using the normal FLI rules.
LispWorks Objective-C and Cocoa Interface User Guide and Reference Manual - 15 Feb 2015