4.4 The Inspector
inspect
on a Lisp object. The Inspector displays the components of the data structure and then displays the Inspector prompt (>>
). You can recursively inspect or modify components of the data structure by typing an Inspector command after the Inspector prompt. You can enter Inspector commands in either uppercase or lowercase. Entering a question mark (?
) at the prompt displays a list of Inspector commands:>> ? :Q, :A Quit the inspector, returning the current object. :R Redisplay the current object. :U Pop the inspector stack. :S N EXP Evaluate EXP and store the result in slot N of the current object. :L N Set *PRINT-LENGTH* for the inspector to N (possibly NIL). :D N Set *PRINT-LEVEL* for the inspector to N (possibly NIL). ?, :? Print this message. :H, :HELP Print this message. A positive integer selects a component of the current object to be inspected, and pushes the current object onto the inspector stack. Any other input is evaluated and inspected and the current object is also pushed onto the stack. The variable * can be used to refer to the current object in an expression to be evaluated. >>
Generated with Harlequin WebMaker