Create and return an apply-drawing-object.
make-a-drawing-call function arguments &optional pass-pane-p => apply-drawing-object
make-draw-arc x y width height start-angle sweep-angle &rest args => apply-drawing-object
make-draw-circle x y radius &rest args => apply-drawing-object
make-draw-ellipse x y x-radius y-radius &rest args => apply-drawing-object
make-draw-line from-x from-y to-x to-y &rest args => apply-drawing-object
make-draw-lines lines &rest args => apply-drawing-object
make-draw-polygon points &rest args => apply-drawing-object
make-draw-rectangle x y width height &rest args => apply-drawing-object
Each of the functions make-a-drawing-call
, make-draw-line
, make-draw-lines
, make-draw-polygon
, make-draw-ellipse
, make-draw-circle
, make-draw-rectangle
and make-draw-arc
creates and returns an apply-drawing-object.
For make-a-drawing-call
, the drawing is done by applying the function
function
to
arguments
. When
pass-pane-p
is true,
function
is applied to the "root pane" (see drawing-object) followed by
arguments
.
function
should typically draw something, but it does not have to, and may do other things. The default value of
pass-pane-p
is true.
For the other functions, the drawing is done using the corresponding Graphics Ports function:
The arguments for each of these functions are the same as the arguments of the corresponding Graphics Ports function (but the y is interpreted from the bottom, see below), excluding the first argument ( pane ).
Once created, the drawing object can be used in the drawing-object slot of an objects-displayer or a pinboard-objects-displayer, but more commonly it would be passed to one of the positioning/fitting functions (position-object, fit-object and so on), which will position and scale it with, by drawing the object inside a context of Graphics Ports transformation.
At the top level, the y coordinate is reversed, so the y argument is measured from the bottom of the objects-displayer or pinboard-objects-displayer, as opposed to the default which is from the top down. A fitting object in the hierarchy may change that.
apply-drawing-objects can be used repeatedly and concurrently in the same or different panes. The ones that are created by the make-draw-*
functions are fixed, but for objects created by make-a-drawing-call
, the supplied function may depend on values that change, and hence needs to be redisplayed when these values change. Use force-objects-redraw on the root of the hierarchy (an objects-displayer or a pinboard-objects-displayer) to do that.
See drawing-object for description of the drawing operation.
objects-displayer
pinboard-objects-displayer
position-object
fit-object
position-and-fit-object
Lower level - drawing objects and objects displayers
CAPI User Guide and Reference Manual (Windows version) - 3 Aug 2017