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6.3.3 Buffers

Each buffer that you manipulate interactively using editor commands is an object of type editor:buffer that can be used directly when programming the editor. Buffers contain an arbitrary number of editor:point objects, which are used when examining or modifying the text in a buffer (see Points).

6.3.3.1 Buffer locking

6.3.3.2 Buffer operations


LispWorks Editor User Guide (Windows version) - 3 May 2011

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