Three color models are defined by default: RGB, HSV and GRAY. RGB and HSV allow specification of any color within conventional color space using three orthogonal coordinate axes, while gray restricts colors to one hue between white and black. All color models contain an optional alpha component, though this is used only on Cocoa and Windows.
The Hue value in HSV is mathematically in the open interval [0.0 6.0). All values must be specified in floating point values.
You can convert color-specs between models using the available
ensure-<
model
>
functions. For example:
(setf green (make-rgb 0.0 1.0 0.0)
=> #(:RGB 0.0 1.0 0.0))
(eq green (ensure-rgb green)) => T
(ensure-hsv green) => #(:HSV 3.0 0.0 1.0)
(eq green (ensure-hsv green) => NIL
(ensure-rgb (ensure-hsv green)) => #(:RGB 0.0 1.0 0.0)
(eq green (ensure-rgb (ensure-hsv green))) => NIL
Of course, information can be lost when converting to GRAY:
(make-rgb 0.3 0.4 0.5) => #(:RGB 0.3 0.4 0.5)
(ensure-gray (make-rgb 0.3 0.4 0.5))
=> #(:GRAY 0.39999965)
(ensure-rgb (ensure-gray
(make-rgb 0.3 0.4 0.5)))
=> #(:RGB 0.39999965 0.39999965 0.39999965)
There is also
ensure-color
which takes two color-spec arguments. It converts if necessary the first argument to the same model as the second. For example:
(ensure-color (make-gray 0.3) green)
=> #(:RGB 0.3 0.3 0.3)
ensure-model-color
takes a model as the second argument. For example:
(ensure-model-color (make-gray 0.3) :hsv)
=> #(:HSV 0 1.0 0.3)
The function
colors=
compares two color-spec objects for color equality.
Conversion to pixel values is done by
convert-color
.
CAPI User Guide (Windows version) - 30 Aug 2011