Creates a graphics-state object.
make-graphics-state &key transform foreground background operation thickness scale-thickness dashed dash line-end-style line-joint-style mask fill-style stipple pattern mask-x mask-y font text-mode shape-mode compositing-mode mask-transform => state
See graphics-state for interpretation of the arguments.
The
make-graphics-state
function creates a graphics-state object. Each graphics port has a graphics state associated with it, but you may want to create your own individual graphics states for use in specialized drawing operations. Graphics state objects do not consume local resources beyond dynamic memory for the structure (so you can be relaxed about creating them in some number if you really need to).
CAPI Reference Manual - 15 Dec 2011