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3.4.2 A simple implementation of a single Automation interface
In the case where you are implementing a single
dispinterface that was designed by someone else, for example an event sink, you can usually avoid needing to parse a type library or define a class to implement the interface.
Instead, you implement a dispinterface using the class simple-i-dispatch by doing the following:
-
Obtain an interface pointer that will provide type information for the component, to be used as the
related-dispatch
argument in the call to the function query-simple-i-dispatch-interface. In the case where you are implementing an event sink, the source interface pointer will usually do this.
-
Optionally, define a class with
defclass
inheriting from simple-i-dispatch. The class simple-i-dispatch can be used itself if no special callback object is required.
-
Implement an
invoke-callback
that selects and implements the methods of the interface.
-
Define initialization code which calls co-initialize, obtains the
related-dispatch
from step 1, makes an instance of the COM object class defined in step 2 with the
invoke-callback
from step 3, obtains its interface pointer by calling query-simple-i-dispatch-interface (passing the
related-dispatch
) and attaches this interface pointer to the appropriate sink in the
related-dispatch
(for example using connection point functions such as interface-connect). This must all be done in a thread that will be processing Windows messages (for instance a CAPI thread).
LispWorks COM/Automation User Guide and Reference Manual - 21 Feb 2008
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